Strap on your Mr. Hot Dog suit and sell some Donnie's Dogs, or you're fired! Fans at the stadium love their dogs almost as much as they love their team - The Waves! Be sure to do the wave with them whenever their team performs to increase your time limit, because when it runs out, you're fired!


Jam Site: Global Game Jam @ The Art Institute of California-HollywoodJam Year: 2017Diversifiers: NOT THE BEES:The mechanic is based on swarm tactics.Platforms: MS WindowsTools And Technologies: Unity (any product)Technology Notes: Our developers wanted to use two different engines (Unity and SFML) to build the game, so we have two versions of the game based on the same mechanics. The Unity version utilizes all of the art, animation, and audio assets generated by our team, while the SFML version experiments with controls, wave generation, and multiplayer features.Credits:

David To - Programmer (Unity Version) - davidto.jimdo.com

Sean Wejebe - Programmer (Unity Version) - wedgiebee.itch.io

Raul Cebrian - Programmer (SFML Version) - 7art.org/portfolio

Paul Manchester - Background Artist, Character Artist - fugitivecolors.com

Drew Montemayor - Character Artist, Animator - andrewmontemayor.com

Trisha Hildebrant - SFX Artist, Composer - initiativeaudio.com

Kyle Holmquist - Writer, VO Artist, QA Tester - kgholmquist.com

David Logan - Project Manager, Game Designer - akuparagames.com

Video Link: https://www.youtube.com/watch?v=mIdYfCSwYCo&feature=youtu.beRepository Link: https://bitbucket.org/david_to/ggj2017/src

More information

Published61 days ago
StatusIn development
PlatformsHTML5
Release date62 days ago
AuthorMegaDyne
GenreStrategy
Average durationA few minutes
LanguagesEnglish
InputsKeyboard

Download

Download
Donnie's Dogs Min.zip (18 MB)
Download
webbuild 2.zip (18 MB)

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